Druid
Balance
Playstyle
Ranged caster controlling the sun and moon with Nature and Arcane magic, gaining a more powerful state in Moonkin Form. Builder-spender gameplay with strong cooldown windows, plus a high-utility kit (Innervate, Entangling Roots, Soothe, Typhoon, and a choice between Mass Entanglement or Incapacitating Roar).
Strong long-term sustained multi-target damage (Starfall/Moonfire/Sunfire/Starfire)
Season 2 Tier Set
Bark of the Enigmatic Dreamwatcher
Starsurge damage increased by 20%. Starfall also deals Astral damage instantly to all valid enemies in range when cast.
Your damage is increased by 10% while in any Eclipse. This bonus wanes to 2% at the midpoint of the Eclipse, then waxes back to 10% at the end.
+ The Good
Strong long-term sustained multi-target damage (Starfall/Moonfire/Sunfire/Starfire)
Genuinely deep control/utility kit
Multiple viable talent builds per encounter
− The Bad
Real ramp-up cost in AoE — needs to spread Moonfire before damage windows pay off
Steep learning curve around timing Eclipse/Celestial Alignment/Incarnation cooldown windows
Pick My Main ratings
Raid buffs
Utility
Hero talents
Balance & Restoration hero tree, per WebSearch confirmation. Supersedes the earlier 'Starweaver' guess, which was an ambiguous read of a different source — Starweaver appears to be a talent/build name within a tree, not a tree name itself.
Balance & Guardian hero tree. Commits you fully to the Lunar Eclipse/Starfire builder line rather than alternating Eclipses, and amplifies Fury of Elune/Full Moon. Take Arcane Affinity for single-target, Lunation when cleaving multiple targets.