Evoker
Preservation
Playstyle
Slow-paced healer built around Mana and Essence resources and 'Empowered casts' that grow stronger the longer you charge them, each spell landing with massive impact. Gets 30-yard range on all spells — Evokers are the only mid-range class in the game (Devastation is 25-yard).
Powerful cooldowns (Rewind)
Season 2 Tier Set
Echo of Calamity
Consuming Essence Burst sends forth a Living Flame at your target at 150% effectiveness, or at a nearby injured target if your primary target is at full health.
Green spells restore 5% more health, and Verdant Embrace has a 100% chance to grant Essence Burst.
+ The Good
Powerful cooldowns (Rewind)
Strong self-sustain and defensives
Assortment of mobility tools
Real DPS contribution on top of healing
− The Bad
Comparatively short range for a healer
Strongest healing prefers a stacked group — value drops on heavy-spread mechanics
Pick My Main ratings
Raid buffs
Utility
Hero talents
Preservation & Augmentation hero tree, empowers Bronze spells and Verdant Embrace. Leans toward large ramps that hit many targets at once, and makes Tip the Scales a more prominent healing cooldown than Flameshaper does.
Preservation & Devastation hero tree, built around a heavily buffed Dream Breath (plus an extra charge) that you detonate with Emerald Blossom/Verdant Embrace. Trades big ramp peaks for steadier healing output spread across the whole fight.