Priest
Shadow
Playstyle
Ranged DPS blending a builder-spender loop (Mind Blast/Void Blast) with three maintained DoTs, timing cooldown windows for burst. Needs correct talent choices and coordinated cooldown alignment to shine, with Shadowy Apparitions as a core current-patch damage source. Structured easy-mode/leveling guides exist, keeping the learning curve moderate rather than punishing.
Shines on fights with long steady phases where DoT uptime and cooldown timing matter
Season 2 Tier Set
Cosmic Penitent's Raiment
Tentacle Slam cooldown reduced by 3 seconds and its damage is increased by 100%.
After casting Tentacle Slam, your next Vampiric Touch is instant, generates 4 additional Insanity, and conjures Shadowy Apparitions that deal 200% of normal damage.
Blizzard's own dev notes flagged this set as not available until PTR week 2 — treat as more likely to change than the rest.
+ The Good
Shines on fights with long steady phases where DoT uptime and cooldown timing matter
Real group utility — Power Infusion, Silence/Shackle Horror CC, Vampiric Embrace for group sustain
− The Bad
Weakest on very fast, burst-heavy, or high-movement encounters
No gap-closers or displacement tools
Pure single-target damage is currently weak on its own, leaning hard on extra targets being present to matter
Pick My Main ratings
Raid buffs
Utility
Hero talents
Built around empowering Halo and interacting with Voidform/Dark Ascension. Currently well ahead of Voidweaver across every kind of content — not a close call as of Patch 12.1.
Channels Void Torrent to turn Mind Blast into the harder-hitting Void Blast. Currently trails Archon significantly; treat as the fallback option rather than a genuine alternative right now.